Sorry for my English but this is not my native language. I will try to add some threading to my project (for the USB device update function that must be called repeatedly). For now I'm running only in debug mode (with no optimizations) and I can squeeze 15 fps in 640x480 with no problems. Modified PS3EyeDriver (from Eugene Zatepyakin) compiled with 圆4 profile (I created a separate static lib from his work that we can use in our OpenCV projects). WinUSB kernel driver (installed with Zadig utility, the WinUSB kernel driver is provided by Microsoft) You must connect the PS3Eye to your machine and then install one of the generic kernel drivers. Here is the link for the installer: If you don't trust it, you can try this one. The real generic driver can be installed separately. No worry about the libusb thingy because there is a open source installer that will do it for you. The PlayStation Eye (trademarked PLAYSTATION Eye) is a digital camera device, similar to a webcam, for the PlayStation 3. Considering that I don’t think this will even provide direct OBS support due to lack of DirectShow drivers (not sure about this though), I don’t want to take that risk unless someone already did this successfully. However, they seem to require Libusb for Windows for which I’ve read many threads saying that it disabled the user’s USB ports. I’ve read reports from Linux users who use different (and free) drivers: There are SDK and “professional” packages available, but their multi-cam support is only theoretical and by no means out-of-the-box. However, they only support one camera at a time. Unfortunately, so far using two or more PS3 Eyes is only possible in Linux. However, nowadays multiple cams are the standard, with one or even two for the players and an additional one for the commentators. PS3 Eye Driver in 2021 - OpenSource Hey all, New DCS user but have a decent amount of sim time. The Sony Playstation Eye camera is only 10$ and by far the cheapest camera that does 480p60 with decent / good quality, so it’s very attractive to streamers. The rest of the ports on this board are 3.1/3.2 and/or Type C sockets. I did plug the camera into a one of the two 2.0 ports on my motherboard (as per their instructions) - I also tried the other port already, but that didn't help. I can't be 100% certain of this, but I *think* that the error only appears here (where the camera is simply reported as a USB camera), not in Windows device manager where it is IDed as a Sony PS3Eye camera. I would post a screenshot of the error, but, as it happens, there are no errors reported in Windows just now. Then the camera won't get recognized in either Opentrack or CL-Eye-Test and I have to re-plug it until it works again. Which normally doesn't even seem to stop the camera from functioning in Opentrack, but sometimes it does. I followed all their instructions on first installation to a T and everything seems to work fine - most of the time.įrom time to time however, I will get a driver conflict warning message for the camera in Windows' "devices and printers"-panel. TIR5 prices are even worse over here than they were when I bought my example, so I went with the Delanclip pack, which uses Opentrack and includes a modified PS3Eye camera for the tracking. Since my TrackIR5 is in storage in another city, I had to switch to a new solution.
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